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Meridian: Frontier | Environment Design

Environment concept art created for the initial biome of Meridian: Frontier, a recently announced sci-fi survival game. This environment draws inspiration from the Antelope Canyon and other similar structures alike in its overall look, with distinctive details that draw inspiration from alien-like vegetation. There's a focus on designing the mineable materials to be seamlessly integrated into the environment, yet distinct enough to be recognizable as elements players can interact with.

The game's name is AETHUS now, and you really should wishlist it.
https://store.steampowered.com/app/2541530/Meridian_Frontier/

First thumbnail exploration. Client wanted an "open cave" feeling with very wide spaces

First thumbnail exploration. Client wanted an "open cave" feeling with very wide spaces

Thumbnails similar to the actual game view, which is top-down

Thumbnails similar to the actual game view, which is top-down

Much attention was given to the interactable minerals, which are a crucial part of the gameplay

Much attention was given to the interactable minerals, which are a crucial part of the gameplay

The challenge was to create a set of different interactable minerals that were distinguishable but at the same time well blended into the environment

The challenge was to create a set of different interactable minerals that were distinguishable but at the same time well blended into the environment

First concept in the form of an overview on how the different biomes of the game can interact with each other

First concept in the form of an overview on how the different biomes of the game can interact with each other

Mood render to encapsulate the feeling

Mood render to encapsulate the feeling